
Adventure Fiction
Adventure fiction is a genre of fiction in which an adventure, an exciting undertaking involving risk and physical danger, forms the main storyline. Adventure fiction takes the setting and premise of these other genres, but the fast-paced plot of an adventure focuses on the actions of the hero within the setting.

The Hunger Games Series
by Suzanne Collins
*MATURE CONTENT*
The thrilling trilogy expertly described by Suzanne Collins. You enter a future world where every year two tributes from each district are thrown into an arena expected to fight to the death or get knocked out by other means. Only one can survive.

Hello, Universe
by Erin Entrada Kelly
Virgil Salinas feels out of place in his loud family. Valencia Somerset, who is deaf, is secretly lonely, and loves nature. Kaori Tanaka is a self-proclaimed psychic, whose little sister Gen is always following her around. And Chet Bullens wishes the weird kids would act normal so he can concentrate on basketball. They aren’t friends-at least not until Chet pulls a prank that traps Virgil and his pet guinea pig at the bottom of a well. This disaster leads Kaori, Gen, and Valencia on a quest to find Virgil.

The Arc of a Scythe Series
by Neal Shusterman
A world with no hunger, no disease, no war, no misery. Humanity has conquered all those things, and has even conquered death. Now scythes are the only ones who can end life—and they are commanded to do so, in order to keep the size of the population under control. Citra and Rowan are chosen to apprentice to a scythe—a role that neither wants. These teens must master the “art” of taking life, knowing that the consequence of failure could mean losing their own.

The Escape From Mr. Lemoncello's Library Series
by Chris Grabenstein
Kyle Keeley is the class clown and fan of all games: board games, word games, and video games. His hero, Luigi Lemoncello, the most creative gamemaker in the world, is the genius behind the building of the new town library. Kyle wins a spot to be one of the first 12 kids in the library for a night of fun and games. But when morning comes, the doors are locked. Kyle and the other winners must solve every clue and puzzle to find the hidden escape route. And the stakes are high.


They Both Die at the End
by Adam Silvera
On September 5, a little after midnight, Death-Cast calls Mateo Torrez and Rufus Emeterio to give them some bad news: They’re going to die today. Mateo and Rufus are total strangers, but, for different reasons, they’re both looking to make a new friend on their End Day. The good news: There’s an app for that. It’s called the Last Friend, and through it, Rufus and Mateo are about to meet up for one last great adventure—to live a lifetime in a single day.